Breakmarkstore management · concept gallery

Managing stores, orders, production & fulfillment

Four explorations, grounded in the live model (split-status triad · staging→open→closed lifecycle with readiness gates · IN_DESIGN→review→production · ShipStation/AfterShip). Research-backed (Linear, Shopify, Stripe, Superhuman/Front, MES). All built on the real admin design system — Tailwind v4 + admin @theme tokens + shadcn — so they port straight into apps/admin.

converged Worklist = primary for admins · Command center = store landing/triage · Pipeline = batch-planning/WIP · designers use Worklist in designer mode.

Worklist

primaryinteractive

Keyboard-first inbox. Smart queues + saved views, bulk eligibility preflight, status-triad with next-legal transition, proof expected-vs-detected, admin/designer toggle.

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Command center

landing

Triage landing. Ranked needs-attention queue, ops metrics, triad-aware flow bar with desync, store-readiness gates, exception-aware action cards.

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Pipeline board

WIP

Flow board with manufacturing WIP discipline — column targets, oldest-age, SLA breach, exceptions lane, peek drawer, stage-specific batch actions.

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Interactive prototype

9 workflows

Clickable sim — create team/store/products, launch (gated), triage, process orders, design, customer service; designer queue + reassign. Success + error paths (inject-errors toggle), ⌘K.

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Earlier static draft (vanilla CSS, 3 concepts): store-management-concepts.html